Marcos Anderson

Game Developer - Mathematician



I am a game programmer with strong skills in math and in program languages such as C++, C#, Java and Python. In the SQUARE ENIX Latin America Game Contest 2012, I was one of the developers of "Galaxy Runner" that made it to the finals.

With a background education in Math with emphasis in Science Computer, for the past 5 years, I have developed games and interactive applications using Unity 3D, Kinect, Arduino and Leap Motion. I also developed tools using Unity Editor and Win Forms that helped designers to be more productive, reducing the time of development and comparing solutions, while making levels and maps.

I am a self-starter with an entrepreneurial attitude combined with strong ethic personality, analytical skill, dedication to work, wish for learning and high level of interest in game development, virtual reality and image processing.

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